Camera Thread
Functions
activeCount
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checkAccess
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fun checkAccess()
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countStackFrames
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currentThread
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getAllStackTraces
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getContextClassLoader
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getDefaultUncaughtExceptionHandler
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open fun getDefaultUncaughtExceptionHandler(): Thread.UncaughtExceptionHandler
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getHandler
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getPriority
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getStackTrace
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getSupportedSizes
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getThreadGroup
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getUncaughtExceptionHandler
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handleCameraFoucs
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open fun handleCameraFoucs()
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handleClose
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open fun handleClose()
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handleOpen
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handleRelease
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open fun handleRelease()
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handleStartPreview
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handleStillPicture
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handleStopPreview
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open fun handleStopPreview()
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handleUpdateMedia
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interrupted
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isCameraOpened
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isInterrupted
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isPreviewing
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setContextClassLoader
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setDefaultUncaughtExceptionHandler
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open fun setDefaultUncaughtExceptionHandler(eh: Thread.UncaughtExceptionHandler)
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setPriority
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setUncaughtExceptionHandler
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open fun setUncaughtExceptionHandler(eh: Thread.UncaughtExceptionHandler)
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